Posts Tagged ‘Mud Designer’

Refractoring nearing completion

January 19, 2010 Leave a comment

After spending the last couple of days pulling code out of the Mud Designers GUI code and placing it into the engine, I’m glad to say i’m nearing completion with the Refactoring process. It’s greatly reduced the complexity of the UI code, and made things simpler from within the engine as well. I’m hoping to get the Refactoring completed tomorrow and get started on linking Rooms together. A feature that was available two weeks ago prior to redesigning the editing tool from the ground up.
I must say, I’ve been able to create what took me 2 months originally, in just two weeks. I’m impressed with the new design, and love how everything is coming together. I’ve learned a lot and it shows hopefully in the latest Designer source changes.

Categories: C#, Game Engines, Mud Designer Tags: ,