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Posts Tagged ‘Microsoft’

Excel goodness

May 26, 2010 Leave a comment

Who would have thought that you could build a complete game using Microsofts Excel & VBA scripts? I surely didn’t, but after spending just 1 day I discovered you could.

While the game obviously won’t be state of the art, it’s still impressive at just how flexible Excel actually is.

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Visual Basic & Microsoft Excel

March 2, 2010 Leave a comment

I’ve spent the last couple months really digging into Microsofts excel and I have to say it’s amazing. I recently found out it shipped with a version of Visual Basic and I began constructing Gui based spread sheet editors that really turned out nice.

However the more I use the visual basic scripts the more I realize that it’s just that. A script. It’s missing the power that the .Net based visual basic provides and really makes developing with it a pain. With that having been said though, I must give it to Microsoft; no Internet & no previous experiance with excel scripting & I was able to write a several hundred line script that manipulates my spreadsheets(removing/editing /injecting rows & data) simply by refering to their included documents.

It’s hard to find products now-a-days that include documentation that works great when offline.

Vista wipe out

January 23, 2010 Leave a comment

I was playing a couple games on my laptop today and looked over at my Playstation 3 to watch the nice little animated theme I have setup on it. It was then that I realized I should Google a PS3 driver for Windows Vista, which I did. I found one and downloaded it and after installing it my Vista revolted into Test Mode and refuses to come out of it. My networking goes in and out, stability of the system has gone to crap and I’ve decided to do what I have been putting off for the last 3 months. Rebuild the machine.
I’ve started backing everything off my Windows Partition onto a secondary partition and I will format and reinstall Vista tonight. I will probably spend all day tomorrow installing things and getting it restored to it’s current configuration. Meaning my time spent on developing will be cut short. Sad that it happened just as I started working on documentation on the Codeplex site and prepped a test Runtime for the initial Alpha release of the engine. Looks like my plans will be pushed back another week.