Mud Designer
The Mud Designer Game Engine is an on-going project being lead by Johnathon “Sully” Scionwest. The project includes a complete MUD Game engine and Framework for customizing the engine extensively. The engine aims to provide users an easier approach to creating custom MUD games without needing to dig into an engines source code.
The long term goal of the project is to provide a complete Graphical User Interface for crafting a MUD game visually without needing to use code at all.
The current version of the engine provides the following support:
- Fully Functioning Telnet server
- Environments can be created dynamically while the server is running
- Custom scripting engine built using C# as the language.
- Command engine implemented for adding custom commands to the engine
- World Auto-Saving supported
- Singleplayer and Multiplayer styled games supported
- Wrote completely in C# using .NET 4.0
You can download the latest version of the Mud Designer project at it’s home page on CodePlex